We made our goal of 2 podcasts a month...go us!
Click here to download the MP3. (RSS feed is here.)
Also available on iTunes.
All time stamps are approximate. (Recorded on Oct. 14th, 2009)
On Screen
Rec Room
On Paper
Foodie Corner
Wordplay
The word for this podcast is "GG / GGPO". (40:49)
October 30th, 2009
/ Binkley
/ Tags: thekblife, podcasts, kb life, the kb life / Trackback
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You can blame it on the economy, but I think it's more than that. The bubble has burst. While Nintendo is still going to post good numbers (just not as good as expected), I really do wonder how much longer lack of third-party hits is going to keep developers making games for their systems.
October 29th, 2009
/ paladinz
/ Tags: video games, economics / Trackback
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I'm sure this blog post will make a lot of people mad/sad, but the sooner people recognize how the world really works the better it is for everyone.
October 28th, 2009
/ Binkley / Trackback
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The FDA is telling you not to buy Swine Flu shampoo and dietary supplements.
One of these online orders resulted in delivery to FDA of an unmarked envelope postmarked from India. Inside were unlabeled, white tablets taped between two pieces of paper that were found to contain talc and acetaminophen, an active ingredient found in many medicines to help relieve pain and reduce fever. Not found was oseltamivir, the active ingredient of Tamiflu.
PANIC!
October 27th, 2009
/ paladinz
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From
Consumerist comes word that Japan has a 7-patty Whopper to celebrate Windows 7. Why do we not have this? This is why America is falling behind in the global marketplace!
October 23rd, 2009
/ Binkley
/ Tags: food / Trackback
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People often ask me what it's like to work in the game industry. I tell them it's an awesome job... except for the part about it being a job. I get to think about all sorts of crazy things and how to put them in a game. On good days, I learn a lot from some of the smartest people in the world. It's awesome.
But the one thing about working on things you like is that you may like them less after you see how they're made. Sometimes, being a software engineer on games isn't nearly as glamorous as you'd think.
I ran into this letter posted on Gamasutra recently which perfectly sums up some of my thoughts about working in such a huge industry where you spend half the day just syncing code.
It's depressing but true, but I present it to you as a reality, not a cry for attention. Any job is eventually just a job. Funny how we humans are good at screwing things up.
October 20th, 2009
/ paladinz
/ Tags: video games, economics / Trackback
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